Chris was kind enough to answer a few questions on the next game that Introversion Software are working on. It will give you an idea of how they are going about it more than it will the game itself, but its a very interesting read. And so, without further ado, here they are!

 

> Does it have a name yet?

It does, although clearly we aren't going to tell you what it is.

> What Genre is it? Or are you going to try and create a new one again?

We're certainly going to try. If we can create that feeling of “Hey i've
never seen anything like this before“ then i'll be happy. It's very hard to
achieve though. Fingers crossed.

> Will we see anything this year (beta's, demo's?) or will it be into 2004
before any of that?

Obviously we're hoping for a release this year (_late_ this year) but we
can't be sure. One thing the last year has taught us is that it takes us a
long time to do things.

> Will it stick to a simple graphical style or are you making this one 3d?

We are aiming for more flash than Uplink, but it would be foolish of us to
try and compete on a level playing field with the big name 3d game
developers. We've already seen with Uplink that people are quite content
with the less-than-impressive graphics, so long as the game is something
special. The minimalist graphical style of Uplink worked as an advantage -
it added to the atmosphere far more than any 3d polygons would have - you
just have to be creative in the use of presentation.

> Now that Uplink is ported to Linux, and Mac and Pocket PC versions are on
the way, will your new game be availible on these from release?

Hopefully. We certainly have strong ties into the Linux world, so that
version will most likely roll out with the game itself just like with
Uplink. We haven't really thought that far ahead.

> Is it still just you working on the game itself? Or are you getting help
with this one?

We've got help this time around - although still nothing as formal as staff
members or anything. And don't forget that i'm working full time on this
stuff now - it's not just an evening job anymore.

> Is this a new idea? Or one you have had for a while?

The idea for this game started forming around the time Uplink was being
finished. It's been in gestation for ages, and the various members of the
Introversion team have talked about it over a beer or pizza on various
occasions. Until recently I haven't had the courage to get started on it.

So there you have it. I dont think there will be any more information than that around for quite some time, Introversion are keeping very quiet about this game, as they want it to be a surprise for people. But still, after reading this, even though little was actually revealed, I can't help but feel a slight twinge of anticipation.
Thanks to Chris for taking the time to answer these for me.